Yet another update has been released by valve, who surprised us with a double update, rather than a single class update. They really seem to have emphasized the danger of Spies towards Snipers, and the rivalry that ensues.
What did we see in this update? A new gamemode (sort of), new maps, new achievements, new weapons, new death animations, numerous bug fixes and a leaked Meet The Team video.
So, what kind of goodies did the Sniper get?
The Huntsman
Simply-put, it’s a crossbow for the sniper. It goes through people, and pins them to the wall. Headshots = Crit/Fatality
The Razorback
A piece of wood you strap onto your back, and it weighs a ton. It’ll stop a Spy’s knife once a life. Won’t do much against a Spy’s bullet, though.
Jarate
A glass of acid-yellow liquid that puts-out fires, shorts-out Spy cloaks, and causes mini-crits against enemies.
…and what kind of speshful bits did the Spy get? (It’s not like he was overpowered already, was he?)
The Ambassador – Put two wheels on this thing, and it’s a cannon!
Each shot does 15% less damage than the ordinary Revolver, but it has better accuracy than the Revolver, and headshots guarantee a Critical Hit. (It’s like a sniper rifle minus the scope and annoying charge time.)
The Cloak and Dagger
A variation to the Spy’s Cloak watch. The cloak and dagger will recharge while in-use when the user stands still. It takes ages, though, and you can’t pick-up dropped weapons to recharge it.
The Dead Ringer
Another variation to the Spy’s Cloak watch. However, instead of activating on the user’s command, it won’t activate the cloak until you receive a non-leathal hit, at which point you’ll drop a fake corpse and instantly cloak for up to 8 seconds. It’s perfect for fooling the enemy team that you’re dead, because it looks convincing enough.
Well, there you have it. I’ll comment on the maps later.